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X4 foundations best fighter
X4 foundations best fighter






x4 foundations best fighter x4 foundations best fighter

  • 10 x Perseus Van they get a bolt and a ion these guys are fastest they catch your fast movers and kill its shields fast.
  • Intercept Arm: Only job is to clear all S and M in range then re dock or repair.
  • Defence Arm: (these guys are there to only respond to threats to commander.Ĥ x Behemoth Sent all plasma no need for vanguard speed it stays close to commander so sentinel tank.
  • Rattlesnakes later for speed when you can do elite fleets we want to hit hard and absolute.Ĥ x Behemoth van or oddy van all with plasma fastest engine avail.
  • Attack Arm: no fighters here because they will take losses if fighting xenon Ks and Stations.
  • L turrets Plas and M turrets Flack this is your commander Example Fleets and How to Use Game MechanicsĬolossus Sentinel – Only all rounder I make in case it hits the fan. Think of the commander as the brain and all the subs as tenticles or arms of that brain. When you order the Comander to do something its subs will go to work doing their jobs Specific roles i use with an example fleet to guard a gate and able to catch 95% of what comes thru (it uses all of the above).
  • Supply Fleet = This will supply and repair all ships under it parrent commander (supply ships only).
  • Trade = Any entity set to trade for commander will restock the commander (used to supply fleet supply ships so they can stay in sector) this will keep your fleet running with no losses if the fleet is setup for the task.
  • If the commander is on the move they will run interference and disengage or kill the threats (sometimes they get stupid and fight it out rareish) * Im not sure if a modified radar range will extend intercept range if so that makes that mod an amazing add for a Carrier.
  • Intercept = Any entity Set to Intercept will engage all S and M Enemy within the Commanders Radar range and disengage if they exit it.
  • Defend = Any entity set to Defend for commander will only engage a target that has attacked the Commander.
  • Attack = Any entity set to attack for commander will only engage a target that the commander is attacking.
  • Lets break down the in game fleet roles (attack, Defend, intercept, trade for commander, and Supply fleet):

    x4 foundations best fighter

    Your fleet becomes a living working unit able to counter anything the xenon will ever throw at you. You fit and build around a specific task instead of all arounder builds to tackle anything. By using a Task force structure and keeping your subbordinates contained within their specific roles the power they project becomes much more lethal for less resource cost and will open up the use of cheaper faction fitted pre player warf and shipyard use with end game result. The Concept for this is simple but once you understand the Fleet logic in the game it becomes more versatile and efficient.

  • Example Fleets and How to Use Game MechanicsĪ task force (TF) is a unit or formation established to work on a single defined task or activity.







  • X4 foundations best fighter